was ist da falsch es kommt immer 1 error
#include <dini>
#include <Dudb>
enum Info
{
passwort[128],
skin,
};
new pInfo[MAX_PLAYERS][Info];
new bool:loggedin[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
new name[128], save[128];
GetPlayerName(playerid,name,sizeof(name));
format(save,sizeof(save),"/Spieler/%s.ini",name);
if(dini_Exists(save))
{
SendClientMessage(playerid, 0x33CCFFAA, "Willkommen bei SA:MP 0.3 Server");
SendClientMessage(playerid, 0xFFFFFFAA, "Dein Account wurde wiedererkannt.");
SendClientMessage(playerid, 0xFFFFFFAA, "Du kannst dich jetzt einloggen.");
SendClientMessage(playerid, 0xFFFFFFAA, "Benutze dazu /login [passwort].");
GivePlayerMoney(playerid,dini_Int(save,"Geld"));
SetPlayerSkin(playerid,dini_Int(save,"Skin"));
}
else
{
if(!dini_Exists(save))
{
SendClientMessage(playerid, 0x33CCFFAA, "Willkommen bei SA:MP 0.3 Server");
SendClientMessage(playerid, 0xFFFFFFAA, "Du hast noch keinen Account.");
SendClientMessage(playerid, 0xFFFFFFAA, "Du kannst dich jetzt registrieren.");
SendClientMessage(playerid, 0xFFFFFFAA, "Benutze dazu /register [passwort].");
}
}
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new name[128], save[128];
GetPlayerName(playerid,name,sizeof(name));
format(save,sizeof(save),"/Spieler/%s.ini",name);
if(dini_Exists(save))
{
dini_IntSet(save,"Geld",GetPlayerMoney(playerid));
dini_IntSet(save,"Skin",GetPlayerSkin(playerid));
}
return 1;
}
new spieler[MAX_PLAYER_NAME];
if(strcmp(strget(cmdtext,0), "/register", true) == 0)
{
new save[40];
GetPlayerName(playerid,spieler,sizeof(spieler));
format(save, sizeof(save),"Spieler/%s.ini",spieler);
if(!dini_Exists(save))
{
dini_Create(save);
dini_IntSet(save,"passwort",udb_hash(strget(cmdtext,1)));
SendClientMessage(playerid, 0x33AA33AA, "***Dein Account wurde erfolgreich registriert***");
SendClientMessage(playerid, 0x33AA33AA, "***Nutze /login [Passwort] um dich einzuloggen***");
}
else
{
if(dini_Exists(save))
{
SendClientMessage(playerid, 0xAA3333AA, "Der Account ist bereits registriert");
}
}
return 1;
}
if(strcmp(strget(cmdtext,0), "/login", true) == 0)
{
new save[40], s2[256];
GetPlayerName(playerid,spieler,sizeof(spieler));
format(save,sizeof(save),"Spieler/%s.ini",spieler);
if(dini_Exists(save))
{
s2=dini_Get(save,"passwort");
if(strval(s2)==udb_hash(strget(cmdtext,1)))
{
loggedin[playerid] = true;
SendClientMessage(playerid, 0x33CCFFAA, "***Du hast dich erfolgreich eingeloggt***");
SpawnPlayer(playerid);
}
else
{
SendClientMessage(playerid, 0xAA3333AA, "Passwort Falsch!");
}
}
return 1;
}
public OnPlayerSpawn(playerid)
{
new name[128], save[128];
GetPlayerName(playerid,name,sizeof(name));
format(save,sizeof(save),"/Spieler/%s.ini",name);
if(loggedin[playerid] == false)
{
SendClientMessage(playerid, 0xAA3333AA, "Du musst dich Einloggen bevor du spawnst!");
Kick(playerid);
}
SetPlayerSkin(playerid,dini_Int(save,"Skin"));
return 1;
}
stock strget(strx[], pos, search = ' ') {
new arg, ret[128], idxx;
for (new i = 0; i < strlen(strx); i++) {
if(strx[i] == search || i == strlen(strx) || strx[i + 1] == 10) {
arg++;
if (arg == pos + 1){
ret[i-idxx] = EOS;
return ret;
} else if (arg == pos)
idxx= i+1;
}
else if (arg == pos)
ret[i - idxx] = strx[i];
}
return ret;
}
mfg Black220/niko