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vServer Problem

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vServer Problem - Lexxus - 12.09.2013 12:20

Hallo Community!

Vielleicht könnt ihr mir weiterhelfen?
Ich habe einen vServer auf dem ich mittels eines neuen User einen CS GO Server installiert habe.
Der Startet normal und ist auch in der Steamserverliste zu sehen.
Jedoch kann man nicht auf den Server connecten.
Fehlermeldungen gibt es keine und der Gamserverport (27015) ist offen.
Ein Installierter TS3 Server (Port 9987) funktioniert einandfrei.

Weiss von euch vielleicht jemand, warum man nicht auf den CS GO Server connecten kann?

Um Hilfe würde ich mich sehr freuen!

Gruss Lexxus


RE: vServer Problem - sunnix - 12.09.2013 12:28

Was ist den die Fehlermeldung?
Kommt iwas oder geht es nicht?

GGf. Welche Map?


RE: vServer Problem - gentlemon - 12.09.2013 12:28

Server ist kaputt..

Nein, Spass beiseite. Bitte poste doch mehr Infos, am besten Server Log und Startbefehl.


RE: vServer Problem - italian-power - 12.09.2013 12:28

schau mal in die console ^^
der gibt einen Fehler aus.
[Link: Registrierung erforderlich]
Vielleicht?
oder den GLIB error?
Da häng ich gerade selbst dran ^^


RE: vServer Problem - Lexxus - 12.09.2013 12:47

Mein Startscript sieht ie folgt aus:

screen -A -m -d -S csgo ./srcds_run -game csgo -console -usercon +game_type 0 +game_mode 0 +mapgroup mg_bomb +map de_dust2


Die kleine beigefügte server.cfg:

// Server name
hostname "MyFate eSports Deathmatch"

// Rcon passsword
rcon_password "*****"

// Server password
log on

sv_hibernate_when_empty 0



RE: vServer Problem - italian-power - 12.09.2013 12:52

was steht in der server.log?


RE: vServer Problem - Lexxus - 12.09.2013 12:53

nüx.... nur die startparameter und die ganzen gameeinstellungen

von fehlermeldungen keine spur.

ich probiere mal den tipp von deinem link aus und sage dann bescheid ob es das war


RE: vServer Problem - italian-power - 12.09.2013 12:58

nein nicht einfach irgendwas ausprobieren !
Poste einfach mal die komplette Log -.-


RE: vServer Problem - Lexxus - 12.09.2013 13:06

Hier die etwas längere Logdatei:

L 09/12/2013 - 12:23:09: Log file started (file "logs/L000_000_000_000_27015_201309121223_000.log") (game "/home/server/csgo-server/csgo") (version "5406")
L 09/12/2013 - 12:23:09: Loading map "de_dust2"
L 09/12/2013 - 12:23:09: server cvars start
L 09/12/2013 - 12:23:09: "cash_player_killed_teammate" = "-3300"
L 09/12/2013 - 12:23:09: "sv_maxspeed" = "320"
L 09/12/2013 - 12:23:09: "cash_player_respawn_amount" = "0"
L 09/12/2013 - 12:23:09: "cash_team_rescued_hostage" = "0"
L 09/12/2013 - 12:23:09: "cash_team_win_by_defusing_bomb" = "2700"
L 09/12/2013 - 12:23:09: "sv_rollangle" = "0"
L 09/12/2013 - 12:23:09: "r_AirboatViewZHeight" = "0.0"
L 09/12/2013 - 12:23:09: "sv_cheats" = "0"
L 09/12/2013 - 12:23:09: "r_VehicleViewDampen" = "1"
L 09/12/2013 - 12:23:09: "mp_allowNPCs" = "1"
L 09/12/2013 - 12:23:09: "mp_tournament" = "0"
L 09/12/2013 - 12:23:09: "sv_spec_hear" = "1"
L 09/12/2013 - 12:23:09: "cash_player_interact_with_hostage" = "300"
L 09/12/2013 - 12:23:09: "mp_flashlight" = "0"
L 09/12/2013 - 12:23:09: "mp_maxrounds" = "15"
L 09/12/2013 - 12:23:09: "sv_tags" = ""
L 09/12/2013 - 12:23:09: "sv_stepsize" = "18"
L 09/12/2013 - 12:23:09: "mp_teamlist" = "hgrunt;scientist"
L 09/12/2013 - 12:23:09: "sv_alltalk" = "1"
L 09/12/2013 - 12:23:09: "mp_footsteps" = "1"
L 09/12/2013 - 12:23:09: "sv_noclipaccelerate" = "5"
L 09/12/2013 - 12:23:09: "sv_wateraccelerate" = "10"
L 09/12/2013 - 12:23:09: "mp_autocrosshair" = "1"
L 09/12/2013 - 12:23:09: "mp_stalemate_enable" = "0"
L 09/12/2013 - 12:23:09: "cash_team_elimination_bomb_map" = "2700"
L 09/12/2013 - 12:23:09: "cash_player_get_killed" = "0"
L 09/12/2013 - 12:23:09: "mp_roundtime_defuse" = "3"
L 09/12/2013 - 12:23:09: "sv_autobuyammo" = "1"
L 09/12/2013 - 12:23:09: "sv_rollspeed" = "200"
L 09/12/2013 - 12:23:09: "sv_airaccelerate" = "10"
L 09/12/2013 - 12:23:09: "mp_teams_unbalance_limit" = "1"
L 09/12/2013 - 12:23:09: "mp_timelimit" = "0"
L 09/12/2013 - 12:23:09: "cash_team_loser_bonus" = "2400"
L 09/12/2013 - 12:23:09: "sv_deadtalk" = "0"
L 09/12/2013 - 12:23:09: "cash_player_rescued_hostage" = "1000"
L 09/12/2013 - 12:23:09: "sv_waterfriction" = "1"
L 09/12/2013 - 12:23:09: "sv_competitive_official_5v5" = "0"
L 09/12/2013 - 12:23:09: "sv_steamgroup" = ""
L 09/12/2013 - 12:23:09: "cash_player_killed_enemy_default" = "200"
L 09/12/2013 - 12:23:09: "coop" = "0"
L 09/12/2013 - 12:23:09: "mp_respawnwavetime" = "10.0"
L 09/12/2013 - 12:23:09: "nextlevel" = "de_dust2"
L 09/12/2013 - 12:23:09: "sv_stopspeed" = "75"
L 09/12/2013 - 12:23:09: "sv_specaccelerate" = "5"
L 09/12/2013 - 12:23:09: "deathmatch" = "1"
L 09/12/2013 - 12:23:09: "tv_enable" = "0"
L 09/12/2013 - 12:23:09: "mp_falldamage" = "0"
L 09/12/2013 - 12:23:09: "mp_teammates_are_enemies" = "0"
L 09/12/2013 - 12:23:09: "mp_roundtime_hostage" = "2"
L 09/12/2013 - 12:23:09: "mp_freezetime" = "5"
L 09/12/2013 - 12:23:09: "sv_accelerate_use_weapon_speed" = "0"
L 09/12/2013 - 12:23:09: "sv_voiceenable" = "1"
L 09/12/2013 - 12:23:09: "sv_bounce" = "0"
L 09/12/2013 - 12:23:09: "mp_disable_respawn_times" = "0"
L 09/12/2013 - 12:23:09: "r_AirboatViewDampenFreq" = "7.0"
L 09/12/2013 - 12:23:09: "mp_weaponstay" = "0"
L 09/12/2013 - 12:23:09: "mp_hostagepenalty" = "10"
L 09/12/2013 - 12:23:09: "tv_advertise_watchable" = "0"
L 09/12/2013 - 12:23:09: "mp_friendlyfire" = "1"
L 09/12/2013 - 12:23:09: "sv_noclipspeed" = "5"
L 09/12/2013 - 12:23:09: "cash_team_hostage_interaction" = "500"
L 09/12/2013 - 12:23:09: "sv_allchat" = "1"
L 09/12/2013 - 12:23:09: "cash_team_win_by_time_running_out_bomb" = "2700"
L 09/12/2013 - 12:23:09: "mp_buy_during_immunity" = "0"
L 09/12/2013 - 12:23:09: "cash_player_killed_enemy_factor" = "0.5"
L 09/12/2013 - 12:23:09: "r_JeepViewDampenDamp" = "1.0"
L 09/12/2013 - 12:23:09: "mp_c4timer" = "45"
L 09/12/2013 - 12:23:09: "r_AirboatViewDampenDamp" = "1.0"
L 09/12/2013 - 12:23:09: "sv_competitive_minspec" = "1"
L 09/12/2013 - 12:23:09: "mp_stalemate_at_timelimit" = "0"
L 09/12/2013 - 12:23:09: "sv_footsteps" = "1"
L 09/12/2013 - 12:23:09: "mp_limitteams" = "2"
L 09/12/2013 - 12:23:09: "sv_vote_issue_kick_allowed" = "1"
L 09/12/2013 - 12:23:09: "tv_relaypassword" = ""
L 09/12/2013 - 12:23:09: "mp_teamplay" = "0"
L 09/12/2013 - 12:23:09: "cash_team_terrorist_win_bomb" = "2700"
L 09/12/2013 - 12:23:09: "cash_team_elimination_hostage_map_t" = "2000"
L 09/12/2013 - 12:23:09: "r_JeepViewDampenFreq" = "7.0"
L 09/12/2013 - 12:23:09: "sv_specnoclip" = "1"
L 09/12/2013 - 12:23:09: "sv_friction" = "4.8"
L 09/12/2013 - 12:23:09: "cash_team_win_by_time_running_out_hostage" = "2000"
L 09/12/2013 - 12:23:09: "cash_player_bomb_planted" = "200"
L 09/12/2013 - 12:23:09: "mp_autoteambalance" = "1"
L 09/12/2013 - 12:23:09: "sv_contact" = ""
L 09/12/2013 - 12:23:09: "sv_vote_kick_ban_duration" = "15"
L 09/12/2013 - 12:23:09: "cash_player_bomb_defused" = "200"
L 09/12/2013 - 12:23:09: "mp_roundtime" = "3"
L 09/12/2013 - 12:23:09: "sv_kick_ban_duration" = "15"
L 09/12/2013 - 12:23:09: "cash_team_planted_bomb_but_defused" = "200"
L 09/12/2013 - 12:23:09: "cash_player_killed_hostage" = "-1000"
L 09/12/2013 - 12:23:09: "mp_fraglimit" = "0"
L 09/12/2013 - 12:23:09: "mp_forcerespawn" = "1"
L 09/12/2013 - 12:23:09: "decalfrequency" = "10"
L 09/12/2013 - 12:23:09: "mp_winlimit" = "0"
L 09/12/2013 - 12:23:09: "sv_accelerate" = "5.6"
L 09/12/2013 - 12:23:09: "mp_buy_anywhere" = "0"
L 09/12/2013 - 12:23:09: "sv_gravity" = "800"
L 09/12/2013 - 12:23:09: "sv_password" = ""
L 09/12/2013 - 12:23:09: "cash_team_elimination_hostage_map_ct" = "2300"
L 09/12/2013 - 12:23:09: "cash_team_win_by_hostage_rescue" = "3000"
L 09/12/2013 - 12:23:09: "r_JeepViewZHeight" = "10.0"
L 09/12/2013 - 12:23:09: "cash_team_loser_bonus_consecutive_rounds" = "0"
L 09/12/2013 - 12:23:09: "cash_player_damage_hostage" = "-30"
L 09/12/2013 - 12:23:09: "cash_team_hostage_alive" = "0"
L 09/12/2013 - 12:23:09: "tv_password" = ""
L 09/12/2013 - 12:23:09: "sv_specspeed" = "3"
L 09/12/2013 - 12:23:09: server cvars end
L 09/12/2013 - 12:23:09: Started map "de_dust2" (CRC "1773019424")
L 09/12/2013 - 12:23:09: server_cvar: "cash_player_bomb_defused" "300"
L 09/12/2013 - 12:23:09: server_cvar: "cash_player_bomb_planted" "300"
L 09/12/2013 - 12:23:09: server_cvar: "cash_player_interact_with_hostage" "150"
L 09/12/2013 - 12:23:09: server_cvar: "cash_player_killed_enemy_default" "300"
L 09/12/2013 - 12:23:09: server_cvar: "cash_player_killed_enemy_factor" "1"
L 09/12/2013 - 12:23:09: server_cvar: "cash_team_elimination_bomb_map" "3250"
L 09/12/2013 - 12:23:09: server_cvar: "cash_team_elimination_hostage_map_t" "1000"
L 09/12/2013 - 12:23:09: server_cvar: "cash_team_elimination_hostage_map_ct" "2000"
L 09/12/2013 - 12:23:09: server_cvar: "cash_team_loser_bonus" "1400"
L 09/12/2013 - 12:23:09: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "500"
L 09/12/2013 - 12:23:09: server_cvar: "cash_team_planted_bomb_but_defused" "800"
L 09/12/2013 - 12:23:09: server_cvar: "cash_team_terrorist_win_bomb" "3500"
L 09/12/2013 - 12:23:09: server_cvar: "cash_team_win_by_defusing_bomb" "3250"
L 09/12/2013 - 12:23:09: server_cvar: "cash_team_win_by_hostage_rescue" "3500"
L 09/12/2013 - 12:23:09: server_cvar: "cash_team_win_by_time_running_out_bomb" "3250"
L 09/12/2013 - 12:23:09: server_cvar: "cash_team_win_by_time_running_out_hostage" "3250"
L 09/12/2013 - 12:23:09: server_cvar: "mp_freezetime" "6"
L 09/12/2013 - 12:23:09: server_cvar: "mp_maxrounds" "0"
L 09/12/2013 - 12:23:09: server_cvar: "mp_roundtime" "5"
L 09/12/2013 - 12:23:09: server_cvar: "mp_roundtime_defuse" "0"
L 09/12/2013 - 12:23:09: server_cvar: "mp_roundtime_hostage" "0"
L 09/12/2013 - 12:23:09: server_cvar: "mp_timelimit" "5"
L 09/12/2013 - 12:23:09: server_cvar: "sv_alltalk" "0"
L 09/12/2013 - 12:23:09: server_cvar: "mp_friendlyfire" "0"
L 09/12/2013 - 12:23:09: server_cvar: "nextlevel" ""
L 09/12/2013 - 12:23:09: Log file closed


EDIT: Ich habe den Server mal gestoppt und ohne Startscript gestartet. Da steht das drin was du mir als Link gegeben hast italian-power!


RE: vServer Problem - italian-power - 12.09.2013 13:16

und die konsole? via
screen -rx
Versteh mich nicht falsch aber irgendwo muss ja was stehen.
ansonsten hast du vielleicht einfach nur eine zu alte Version ... das würde dir aber auch sagen.
na dann

mkdir /home/server/.steam
ln -s /home/server/pfad zur-> /linux32 /home/server/.steam/sdk32
oder schau halt wo er die datei "erwartet"


RE: vServer Problem - Lexxus - 12.09.2013 14:02

mkdir /home/server/.steam
ln -s /home/server/pfad zur-> /linux32 /home/server/.steam/sdk32

habe ich gemacht. steamclient.so wird geladen
nun kommt folgendes:

./bin/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by /home/server/.steam/sdk32/steamclient.so)
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit


RE: vServer Problem - italian-power - 12.09.2013 14:10

hahahaha dann hast du die gleiche geschichte wie ich auch ^^

gib mal ein :

aptitude install libstdc++6-4.7-dev
locate libstdc++.so
Dann sollte sowas da stehen :

Code:
/usr/lib/x86_64-linux-gnu/libstdc++.so.6
/usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.17

dann noch ein
cp /usr/lib/i386-linux-gnu/libstdc++.so.6.0.17 /home/server/cs-go/bin/libstdc++.so.6

Code:
/warserver/bin$ strings libstdc++.so.6 | grep GLIBC
GLIBCXX_3.4
GLIBCXX_3.4.1
GLIBCXX_3.4.2
GLIBCXX_3.4.3
GLIBCXX_3.4.4
GLIBCXX_3.4.5
GLIBCXX_3.4.6
GLIBCXX_3.4.7
GLIBCXX_3.4.8
GLIBCXX_3.4.9
GLIBCXX_3.4.10
GLIBCXX_3.4.11
GLIBCXX_3.4.12
GLIBCXX_3.4.13
GLIBCXX_3.4.14
GLIBCXX_3.4.15
GLIBCXX_3.4.16
GLIBCXX_3.4.17
GLIBC_2.2.5
GLIBC_2.3
GLIBC_2.3.2
GLIBCXX_DEBUG_MESSAGE_LENGTH


das sollte es fixen, leider crasht es bei mir immernoch -.-

Code:
x:~/warserver$ ./srcds_run -game csgo -console -usercon -ip 84.201.2.34 +port 27016 +game_type 0 +game_mode 0 +mapgroup mg_bomb +map de_dust
./srcds_run: 32: ./srcds_run: pushd: not found
./srcds_run: 35: ./srcds_run: popd: not found
Server will auto-restart if there is a crash.
LD_LIBRARY_PATH=/home/go/warserver/bin:/home/go/warserver:/home/go/warserver/bin:
#Using breakpad minidump system
Using breakpad crash handler
#
#Console initialized.
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#GameTypes: initializing game types interface from GameModes.txt.
#GameTypes: merging game types interface from gamemodes_server.txt.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
Particles: Missing 'particles/maps/gg_vietnam.pcf'
CDedicatedServerWorkshopManager::GetNewestSubscribedFiles
No web api auth key specified - workshop downloads will be disabled.
maxplayers set to 64
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Unknown command "port"
Setting mapgroup to 'mg_bomb'
Unknown command "mat_bloom_scalefactor_scalar"
mode MP, dedicated No, ports 27016 SV / 27006 CL
---- Host_NewGame ----
Host_NewGame on map de_dust
GameTypes: initializing game types interface from GameModes.txt.
GameTypes: merging game types interface from gamemodes_server.txt.
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
ConVarRef room_type doesn't point to an existing ConVar
bot_autodifficulty_threshold_high - 2.0
bot_autodifficulty_threshold_low - -6.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
bot_allow_grenades - 1
bot_allow_pistols - 1
bot_allow_sub_machine_guns - 1
bot_allow_shotguns - 1
bot_allow_rifles - 1
bot_allow_snipers - 1
bot_allow_machine_guns - 1
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -3300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_t - 1000
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary -
mp_ct_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_primary -
mp_t_default_grenades -
mp_buy_allow_grenades - 1
mp_freezetime - 6
mp_force_pick_time - 15
mp_halftime - 0
mp_match_can_clinch - 1
mp_maxrounds - 0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_timelimit - 5
mp_warmuptime - 30
mp_warmup_pausetimer - 0
mp_halftime_pausetimer - 0
mp_default_team_winner_no_objective - -1
mp_hostagepenalty - 10
mp_solid_teammates - 1
sv_allow_votes - 1
sv_alltalk - 0
sv_deadtalk - 0
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_friendlyfire - 0
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_limitteams - 2
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 5.0
mp_forcecamera - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_t - 0
mp_respawn_on_death_ct - 0
mp_display_kill_assists - 1
mp_use_respawn_waves - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_randomspawn - 0
mp_randomspawn_los - 1
mp_radar_showall - 0
sv_gravity - 800
sv_accelerate - 5.6
sv_stopspeed - 75
sv_airaccelerate - 10
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_friction - 4.8
sv_bounce - 0
sv_maxvelocity - 3500
sv_maxspeed - 320
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_bomb_defuse_bonus - 1.0
mp_ggtr_bomb_detonation_bonus - 1.0
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
Executing dedicated server config file
Server logging enabled.
Server logging data to file logs/L084_201_002_034_27016_201309121514_000.log
L 09/12/2013 - 15:14:32: Log file started (file "logs/L084_201_002_034_27016_201309121514_000.log") (game "/home/go/warserver/csgo") (version "5406")
L 09/12/2013 - 15:14:32: server_cvar: "cash_player_bomb_defused" "200"
L 09/12/2013 - 15:14:32: server_cvar: "cash_player_bomb_planted" "200"
L 09/12/2013 - 15:14:32: server_cvar: "cash_player_interact_with_hostage" "300"
L 09/12/2013 - 15:14:32: server_cvar: "cash_player_killed_enemy_default" "200"
L 09/12/2013 - 15:14:32: server_cvar: "cash_player_killed_enemy_factor" "0.5"
L 09/12/2013 - 15:14:32: server_cvar: "cash_team_elimination_bomb_map" "2700"
L 09/12/2013 - 15:14:32: server_cvar: "cash_team_elimination_hostage_map_t" "2000"
L 09/12/2013 - 15:14:32: server_cvar: "cash_team_elimination_hostage_map_ct" "2300"
L 09/12/2013 - 15:14:32: server_cvar: "cash_team_loser_bonus" "2400"
L 09/12/2013 - 15:14:32: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0"
L 09/12/2013 - 15:14:32: server_cvar: "cash_team_planted_bomb_but_defused" "200"
L 09/12/2013 - 15:14:32: server_cvar: "cash_team_terrorist_win_bomb" "2700"
L 09/12/2013 - 15:14:32: server_cvar: "cash_team_win_by_defusing_bomb" "2700"
L 09/12/2013 - 15:14:32: server_cvar: "cash_team_win_by_hostage_rescue" "3000"
L 09/12/2013 - 15:14:32: server_cvar: "cash_team_win_by_time_running_out_hostage" "2000"
L 09/12/2013 - 15:14:32: server_cvar: "cash_team_win_by_time_running_out_bomb" "2700"
Unknown command "mp_deathcam_skippable"
L 09/12/2013 - 15:14:32: server_cvar: "mp_freezetime" "5"
L 09/12/2013 - 15:14:32: server_cvar: "mp_friendlyfire" "1"
L 09/12/2013 - 15:14:32: server_cvar: "mp_maxrounds" "15"
L 09/12/2013 - 15:14:32: server_cvar: "mp_roundtime" "3"
L 09/12/2013 - 15:14:32: server_cvar: "mp_roundtime_hostage" "2"
L 09/12/2013 - 15:14:32: server_cvar: "mp_roundtime_defuse" "3"
L 09/12/2013 - 15:14:32: server_cvar: "mp_timelimit" "0"
L 09/12/2013 - 15:14:32: server_cvar: "sv_alltalk" "1"
exec: couldn't exec gamemode_casual_server.cfg
/home/buildbot/buildslave_hpath/csgo_pcbeta_linux/build/src/datacache/mdlcache.cpp(1917): MDL Cache allocation outside the pool. player/ct_animations.mdl : 32776.
Commentary: Could not find commentary data file 'maps/de_dust_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 730
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Logging into anonymous gameserver account.
Connection to Steam servers successful.
   Public IP is 84.201.2.34.
Assigned anonymous gameserver Steam ID [A:1:3844856835(3640)].
VAC secure mode is activated.




RE: vServer Problem - Lexxus - 12.09.2013 14:53

[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 730
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Logging into anonymous gameserver account.
Connection to Steam servers successful.
Public IP is 84.201.2.37.

ebenso das gleiche -.-


RE: vServer Problem - Dennis - 12.09.2013 15:24

Ich habe mir mal kurz die Mühe gemacht, deine zuletzt gepostete Fehlermeldung zu suchen und bin auf folgenden Beitrag bei Github gestoßen:
[Link: Registrierung erforderlich]
Vielleicht hilft dir das weiter. Soweit ich den Inhalt verstanden habe sind da kollidierende Dateien vorhanden, bzw. out of date


RE: vServer Problem - italian-power - 12.09.2013 15:34

also an der steam api liegt es nicht, er sollte auch so starten
ich hab eben darauf gespielt


RE: vServer Problem - Lexxus - 12.09.2013 22:03

Problem gelöst!
Der Server wollte unbedingt IP und Port in den Startparametern haben.