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Hilfe bei gta san andreas multiplayer Server +- Sponsor-Board.de (https://www.sponsor-board.de) +-- Forum: Community (/forumdisplay.php?fid=56) +--- Forum: Plauderecke (/forumdisplay.php?fid=39) +--- Thema: Hilfe bei gta san andreas multiplayer Server (/showthread.php?tid=12725) |
Hilfe bei gta san andreas multiplayer Server - black220 - 15.05.2011 12:04 Hallo ich habe da mal eine frage an euch. Ich weiß nicht ob mir jemand helfen kann wo muss ich die [Link: Registrierung erforderlich] auf der seite code bei gta san andreas multiplayer server bei mir eintragen und wo genau.. mfg Black220/Niko RE: Hilfe bei gta san andreas multiplayer Server - XMAN - 15.05.2011 12:55 Füg das einfach ganz oben ein: Zitat: #include <a_samp>
#include <streamer> //===============DIALOGS #define MAINDIALOG 12056 #define FUELDIALOG 12057 #define TANKDIALOG 12058 //===============FOR KEYS #define PRESSED(%0) \ (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0))) //================VAR new Float:VFuel[MAX_VEHICLES]; new Tank[MAX_PLAYERS]; new engine,lights,alarm,doors,bonnet,boot,objective; //================FUEL_STATIONS #define MAX_STATIONS 26 new Float:Station[MAX_STATIONS][3]={ {1944.3717,-1772.7307,13.3906}, {1939.1682,-1772.8269,13.3828}, {-99.0707,-1173.1080,2.4191}, {-93.8733,-1160.8280,2.1795}, {-87.3328,-1164.6559,2.2693}, {-91.9832,-1176.1752,2.1985}, {-1668.9750,407.6899,7.1797}, {-1675.1237,413.9737,7.1797}, {-1681.9315,420.2315,7.1797}, {-2407.6882,976.9827,45.2969}, {-1609.0656,-2718.9431,48.5391}, {-1605.5094,-2714.2961,48.5335}, {-1602.4349,-2709.7388,48.5391}, {-1465.0649,1866.5117,32.6328}, {-1477.5488,1865.7651,32.6398}, {-1477.4956,1858.0613,32.6398}, {-1464.8992,1858.6085,32.6328}, {-1328.7679,2671.9915,50.0625}, {-1328.3496,2677.5759,50.0625}, {-1327.6848,2682.9897,50.0625}, {2205.7717,2474.5010,10.8203}, {2199.0620,2474.8723,10.8203}, {2639.7009,1102.9178,10.8203}, {2639.8220,1109.6555,10.8203}, {1381.3658,457.4052,19.9383}, {1383.1332,461.8247,20.1210} }; //================TEXT new Text:Background0,Text:Background1,Text:Fuel[MAX_VEHICLES],Text:FuelLvl; //=====================================================================LOADPFUEL
Zitat: {
print("*______________________*"); print(" PFuel 1.0v by Phanto90 "); print("*______________________*"); for(new i=0;i<MAX_STATIONS;i++) { CreateDynamic3DTextLabel("[{C14124}Fuel Station{FFFFFF}]\n Press SPACE", 0xFFFFFFFF, Station[i][0], Station[i][1], Station[i][2], 100, INVALID_PLAYER_ID,INVALID_VEHICLE_ID,0, -1, -1,-1); } SetTimer("FuelTimer",10000,true); SetTimer("TextDraw",1000,true); ManualVehicleEngineAndLights(); Background0 = TextDrawCreate(504.000000, 130.000000, "Background"); TextDrawBackgroundColor(Background0, 0); TextDrawFont(Background0, 1); TextDrawLetterSize(Background0, 0.500000, 1.000000); TextDrawColor(Background0, 0); TextDrawSetOutline(Background0, 0); TextDrawSetProportional(Background0, 1); TextDrawSetShadow(Background0, 1); TextDrawUseBox(Background0, 1); TextDrawBoxColor(Background0, 255); TextDrawTextSize(Background0, 602.000000, 0.000000); Background1 = TextDrawCreate(506.000000, 133.000000, "Background2"); TextDrawBackgroundColor(Background1, 0); TextDrawFont(Background1, 1); TextDrawLetterSize(Background1, 0.500000, 0.399999); TextDrawColor(Background1, 0); TextDrawSetOutline(Background1, 0); TextDrawSetProportional(Background1, 1); TextDrawSetShadow(Background1, 1); TextDrawUseBox(Background1, 1); TextDrawBoxColor(Background1, 2018514120); TextDrawTextSize(Background1, 600.000000, 0.000000); FuelLvl = TextDrawCreate(502.000000, 114.000000, "Fuel level"); TextDrawBackgroundColor(FuelLvl, 255); TextDrawFont(FuelLvl, 0); TextDrawLetterSize(FuelLvl, 0.549999, 1.800000); TextDrawColor(FuelLvl, -1); TextDrawSetOutline(FuelLvl, 0); TextDrawSetProportional(FuelLvl, 1); TextDrawSetShadow(FuelLvl, 1); for(new i=1;i<MAX_VEHICLES;i++) { VFuel[i]=random(100); Fuel[i] = TextDrawCreate(506.000000, 133.000000, "Fuel"); TextDrawBackgroundColor(Fuel[i], 0); TextDrawFont(Fuel[i], 1); TextDrawLetterSize(Fuel[i], 0.500000, 0.399999); TextDrawColor(Fuel[i], 0); TextDrawSetOutline(Fuel[i], 0); TextDrawSetProportional(Fuel[i], 1); TextDrawSetShadow(Fuel[i], 1); TextDrawUseBox(Fuel[i], 1); TextDrawBoxColor(Fuel[i], -932962561); TextDrawTextSize(Fuel[i], 600.000000, 0.000000); } } //=====================================================================FUELTIMER forward FuelTimer(); public FuelTimer() { for(new i=1;i<MAX_VEHICLES;i++) { TextDrawTextSize(Fuel[i], 500.0+VFuel[i], 0.000000); GetVehicleParamsEx(i,engine,lights,alarm,doors,bonnet,boot,objective); if(engine==1 && IsAValidVehicle(i)) { VFuel[i]=VFuel[i]-0.1; if(VFuel[i]<=0) { SetVehicleParamsEx(i,0,0,alarm,doors,bonnet,boot,objective); VFuel[i]=0; } } } return 1; }
Zitat: {
if(newstate==PLAYER_STATE_DRIVER) { GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet ,boot,objective); if(!IsAValidVehicle(GetPlayerVehicleID(playerid))) return SetVehicleParamsEx(GetPlayerVehicleID(playerid),1,lights,alarm,doors,bonnet,boot ,objective); if(engine==1) SendClientMessage(playerid,0xFFFFFFFF,"[ENGINE:] The engine is on. To turn it off press {C14124}ALT SX"); else SendClientMessage(playerid,0xFFFFFFFF,"[ENGINE:] The engine is off. To turn it on press {C14124}ALT SX"); TextDrawShowForPlayer(playerid,Background0); TextDrawShowForPlayer(playerid,Background1); TextDrawShowForPlayer(playerid,FuelLvl); TextDrawShowForPlayer(playerid,Fuel[GetPlayerVehicleID(playerid)]); return 1; } return 1; }
Zitat: {
GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet ,boot,objective); if(!IsAValidVehicle(GetPlayerVehicleID(playerid))) SetVehicleParamsEx(GetPlayerVehicleID(playerid),0,lights,alarm,doors,bonnet,boot ,objective); return 1; }
Zitat: {
if(PRESSED(KEY_SUBMISSION) && GetPlayerState(playerid)==PLAYER_STATE_DRIVER) { GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet ,boot,objective); if(lights==1) SetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,0,alarm,doors,bonnet,boot ,objective); else SetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,1,alarm,doors,bonnet,boot ,objective); return 1; } //=====================================================KEYFIRE if(PRESSED(KEY_FIRE)) { //==================ENGINE ON if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER && IsAValidVehicle(GetPlayerVehicleID(playerid))) { GetVehicleParamsEx(GetPlayerVehicleID(playerid),engine,lights,alarm,doors,bonnet ,boot,objective); if(VFuel[GetPlayerVehicleID(playerid)]<=0) return SendClientMessage(playerid,0xFF0000FF,"[ERROR:] {FFFFFF}The vehicle run out of fuel."); if(engine<=0) { SetVehicleParamsEx(GetPlayerVehicleID(playerid),1,lights,alarm,doors,bonnet,boot ,objective); SendClientMessage(playerid,0xFFFFFFFF,"[ENGINE:] You turn on the engine."); return 1; } else { SetVehicleParamsEx(GetPlayerVehicleID(playerid),0,lights,alarm,doors,bonnet,boot ,objective); SendClientMessage(playerid,0xFFFFFFFF,"[ENGINE:] You turn off the engine."); return 1; } } } //=======================================================KEYBRAKE if(PRESSED(KEY_HANDBRAKE) || PRESSED(KEY_SPRINT)) { //================FUEL STATION for(new i=0;i<MAX_STATIONS;i++) { if(IsPlayerInRangeOfPoint(playerid,3,Station[i][0],Station[i][1],Station[i][2])) { if(!IsPlayerInAnyVehicle(playerid) && PRESSED(KEY_SPRINT)) return ShowPlayerDialog(playerid,TANKDIALOG,0,"Tank menù","{DEDEDE}Do you want to buy a {c14124}Fuel Tank{DEDEDE} of 10 lt. \nfor {89FF56}40${DEDEDE}?","Yes","No"); else if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER && IsAValidVehicle(GetPlayerVehicleID(playerid)) && PRESSED(KEY_HANDBRAKE)) return ShowPlayerDialog(playerid,MAINDIALOG,DIALOG_STYLE_LIST,"Station menù","{c14124}Refuel {DEDEDE} your vehicle.\nBuy a {c14124}Fuel Tank{DEDEDE} of 10 lt.","Select","Exit"); } } } return 1; }
Zitat: {
//=========================TANKDIALOG if(dialogid==TANKDIALOG && response) { GivePlayerMoney(playerid,-40); SendClientMessage(playerid,0xFFFFFFFF,"[TANK:]You buyied a {C14124}fuel tank{FFFFFF}."); Tank[playerid]+=1; return 1; } //=========================MAINDIALOG if(dialogid==MAINDIALOG && response) { if (listitem==0) return ShowPlayerDialog(playerid,FUELDIALOG,DIALOG_STYLE_INPUT,"Fuel menu","{DEDEDE}Welcome to the gas station!\nPlease inserit the number of gallons you want to refill to your vehicle.\n {C14124}1 gallon {DEDEDE}= {C14124}2$","Refuel","Exit"); if (listitem==1) return ShowPlayerDialog(playerid,TANKDIALOG,0,"Tank menù","{DEDEDE}Do you want to buy a {c14124}Fuel Tank{DEDEDE} of 10 lt. \nfor {89FF56}40${DEDEDE}?","Yes","No"); } //=========================FUELDIALOG if(dialogid==FUELDIALOG && response) { if(VFuel[GetPlayerVehicleID(playerid)]>=100) return SendClientMessage(playerid,0xFF0000FF,"[ERROR:] {FFFFFF}Your vehicle is full of fuel"); if(strval(inputtext)<=0 || strval(inputtext)>100) return ShowPlayerDialog(playerid,FUELDIALOG,DIALOG_STYLE_INPUT,"Fuel menu","{C14124}Error: inserit a number between 0 and 100 gallons.\n\n{DEDEDE}Welcome to the gas station!\nPlease inserit the number of gallons you want to refill to your vehicle.\n {C14124}1 gallon {DEDEDE}= {C14124}2$","Refuel","Exit"); if(VFuel[GetPlayerVehicleID(playerid)]+ strval(inputtext) > 100.0) return SendClientMessage(playerid,0xFF0000FF,"[ERROR:] {FFFFFF}You can't refill your vehicle with so many gallons"); VFuel[GetPlayerVehicleID(playerid)]=VFuel[GetPlayerVehicleID(playerid)]+strval(inputtext); GivePlayerMoney(playerid,-strval(inputtext)*2); new stringa[256]; format(stringa,sizeof(stringa),"[FUEL:] You filled your vehicle with {C14124}%d {FFFFFF}gallons for {C14124}%d$",strval(inputtext),strval(inputtext)*2); SendClientMessage(playerid,0xFFFFFFFF,stringa); return 1; } return 1; } //===============================================================ISAVALIDVEHICLE stock IsAValidVehicle(vehicleid) { new x=GetVehicleModel(vehicleid); if(x>=400 && x!=509 && x!=481 && x!=510 && x!=548 && x!=425 && x!=417 && x!=487 && x!=488 && x!=497 && x!=563 && x!=447 && x!=469 && x!=592 && x!=577 && x!=511 && x!=512 && x!=593 && x!=520 && x!=553 && x!=476 && x!= 519 && x!=460 && x!=513 && x!=472 && x!=473 && x!=493 && x!=595 && x!=484 && x!=430 && x!=453 && x!=452 && x!=446 && x!=454 && x!=449 && x!=537 && x!=538) return 1; else return 0; } //================================================================ONPLAYERUPDATE forward TextDraw(); public TextDraw() { for(new i=0;i<MAX_PLAYERS;i++) { if(GetPlayerState(i)==PLAYER_STATE_DRIVER && GetPlayerState(i)!=PLAYER_STATE_EXIT_VEHICLE && IsAValidVehicle(GetPlayerVehicleID(i))) { TextDrawHideForPlayer(i,Fuel[GetPlayerVehicleID(i)]); TextDrawShowForPlayer(i,Fuel[GetPlayerVehicleID(i)]); } if(GetPlayerState(i)==PLAYER_STATE_ONFOOT || GetPlayerState(i)==PLAYER_STATE_EXIT_VEHICLE) { for(new j=0;j<MAX_PLAYERS;j++) TextDrawHideForPlayer(i,Fuel[j]); TextDrawHideForPlayer(i,Background0); TextDrawHideForPlayer(i,Background1); TextDrawHideForPlayer(i,FuelLvl); } } return 1; }
Zitat: {
VFuel[vehicleid]=random(100); return 1; }
Zitat: {
if(!strcmp("/refuel",cmdtext,true)) { if(GetPlayerState(playerid)!=PLAYER_STATE_DRIVER) return SendClientMessage(playerid,0xFF0000FF,"[ERROR:] {FFFFFF}You are not driving a vehicle."); if(!IsAValidVehicle(GetPlayerVehicleID(playerid))) return SendClientMessage(playerid,0xFF0000FF,"[ERROR:] {FFFFFF}This type of vehicle does not need to be refilled with fuel"); if(!Tank[playerid]) return SendClientMessage(playerid,0xFF0000FF,"[ERROR:] {FFFFFF}You have no tank to refuel the vehicle"); Tank[playerid]--; VFuel[GetPlayerVehicleID(playerid)]+=10; SendClientMessage(playerid,0x00FF00FF,"[VEHICLE:] {FFFFFF}You refilled successfully your vehicle."); return 1; } return 0; } //=====================================================================ISNUMERIC stock isNumeric(const string[]) { new length=strlen(string); if (length==0) return false; for (new i = 0; i < length; i++) { if ( (string[i] > '9' || string[i] < '0' && string[i]!='-' && string[i]!='+') || (string[i]=='-' && i!=0) || (string[i]=='+' && i!=0) ) return false; } if (length==1 && (string[0]=='-' || string[0]=='+')) return false; return true; }
RE: Hilfe bei gta san andreas multiplayer Server - XMAN - 15.05.2011 13:06 Sag wen ein Error kommt ![]() p.s kannst ja mahl oben bei den Beitrag den "Danke!" Button drücken
RE: Hilfe bei gta san andreas multiplayer Server - black220 - 15.05.2011 13:22 danke für deine hilfe aber in welchen Ordner kommt das und als was muss ich das speicher als pwn oder als amx kannst du mir sonnst hilfen auf mein server das eizufügen RE: Hilfe bei gta san andreas multiplayer Server - XMAN - 15.05.2011 13:29 Hast du icq? Adde mich mahl ICQ ID steht in Signatur |