16.08.2015, 20:08
Guten Tag!
Ich hab ein kleines aber komisches Problem.
und zwar hab ich vor einer woche n CsGo Server aufgesetzt und mit eigegenen configs versehen die ich in der gamemodes_server.txt eingetragen hab.
Gestern musste ich den csgo Server updaten und komischerweise geht jetzt nur noch die hälfte
Hier der der Start des Servers:
Ich hab ein kleines aber komisches Problem.
und zwar hab ich vor einer woche n CsGo Server aufgesetzt und mit eigegenen configs versehen die ich in der gamemodes_server.txt eingetragen hab.
Gestern musste ich den csgo Server updaten und komischerweise geht jetzt nur noch die hälfte
Hier der der Start des Servers:
Code:
./srcds_run: 32: ./srcds_run: pushd: not foundss
./srcds_run: 35: ./srcds_run: popd: not found
Server will auto-restart if there is a crash.
LD_LIBRARY_PATH=/home/Steam/Games/csgo/02_training/02_resilient/bin:/home/Steam/Games/csgo/02_training/02_resilient:/home/Steam/Games/csgo/02_training/02_resilient/bin:
#
#Console initialized.
Setting breakpad minidump AppID = 740
#Using breakpad minidump system 740/13496.202.DC
Using breakpad crash handler
Forcing breakpad minidump interfaces to load
dlopen failed trying to load:
/root/.steam/sdk32/steamclient.so
with error:
/root/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
#Loading VPK file hashes for pure server operation.
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file gamemodes_server.txt
#GameModes_Server.txt, #(*gameTypes*), #(*mapgroups*), #(*mg_bomb_se*), #(*maps*), #(*de_aztec_se*), #(*gungametrbomb*), #(*weaponprogression_t*), #(*g3sg1*), #
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so.
No web api auth key specified - workshop downloads will be disabled.
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
--------------------------------------------------------
sv_pure value unchanged (current value is 1).
--------------------------------------------------------
Server logging enabled.
Server logging data to file logs/L000_000_000_000_0_201508162059_000.log
L 08/16/2015 - 20:59:32: Log file started (file "logs/L000_000_000_000_0_201508162059_000.log") (game "/home/Steam/Games/csgo/02_training/02_resilient/csgo") (version "6102")
Unknown command "host_writeconfig"
Setting mapgroup to 'mg_bomb'
L 08/16/2015 - 20:59:32: [META] Loaded 1 plugin.
ApplyGameSettings: Invalid mapgroup name mg_bomb
---- Host_NewGame ----
L 08/16/2015 - 20:59:32: Log file closed
Server logging data to file logs/L188_040_164_212_27015_201508162059_000.log
L 08/16/2015 - 20:59:32: Log file started (file "logs/L188_040_164_212_27015_201508162059_000.log") (game "/home/Steam/Games/csgo/02_training/02_resilient/csgo") (version "6102")
L 08/16/2015 - 20:59:32: Loading map "de_dust2"
L 08/16/2015 - 20:59:32: server cvars start
L 08/16/2015 - 20:59:32: "cash_player_killed_teammate" = "-300"
L 08/16/2015 - 20:59:32: "sv_maxspeed" = "320"
L 08/16/2015 - 20:59:32: "cash_player_respawn_amount" = "0"
L 08/16/2015 - 20:59:32: "cash_team_rescued_hostage" = "0"
L 08/16/2015 - 20:59:32: "cash_team_win_by_defusing_bomb" = "3250"
L 08/16/2015 - 20:59:32: "sv_rollangle" = "0"
L 08/16/2015 - 20:59:32: "r_AirboatViewZHeight" = "0.0"
L 08/16/2015 - 20:59:32: "sv_cheats" = "1"
L 08/16/2015 - 20:59:32: "r_VehicleViewDampen" = "1"
L 08/16/2015 - 20:59:32: "metamod_version" = "1.10.5V"
L 08/16/2015 - 20:59:32: "mp_allowNPCs" = "1"
L 08/16/2015 - 20:59:32: "mp_tournament" = "0"
L 08/16/2015 - 20:59:32: "sv_spec_hear" = "1"
L 08/16/2015 - 20:59:32: "cash_player_interact_with_hostage" = "150"
L 08/16/2015 - 20:59:32: "mp_flashlight" = "0"
L 08/16/2015 - 20:59:32: "mp_maxrounds" = "0"
L 08/16/2015 - 20:59:32: "sv_tags" = ""
L 08/16/2015 - 20:59:32: "sv_stepsize" = "18"
L 08/16/2015 - 20:59:32: "mp_teamlist" = "hgrunt;scientist"
L 08/16/2015 - 20:59:32: "sv_alltalk" = "0"
L 08/16/2015 - 20:59:32: "mp_footsteps" = "1"
L 08/16/2015 - 20:59:32: "sv_noclipaccelerate" = "5"
L 08/16/2015 - 20:59:32: "sv_accelerate_debug_speed" = "0"
L 08/16/2015 - 20:59:32: "sv_wateraccelerate" = "10"
L 08/16/2015 - 20:59:32: "mp_autocrosshair" = "1"
L 08/16/2015 - 20:59:32: "mp_stalemate_enable" = "0"
L 08/16/2015 - 20:59:32: "sourcemod_version" = "1.8.0-dev+5535"
L 08/16/2015 - 20:59:32: "cash_team_elimination_bomb_map" = "3250"
L 08/16/2015 - 20:59:32: "cash_player_get_killed" = "0"
L 08/16/2015 - 20:59:32: "mp_roundtime_defuse" = "0"
L 08/16/2015 - 20:59:32: "sv_autobuyammo" = "0"
L 08/16/2015 - 20:59:32: "sv_rollspeed" = "200"
L 08/16/2015 - 20:59:32: "sv_airaccelerate" = "12"
L 08/16/2015 - 20:59:32: "mp_teams_unbalance_limit" = "1"
L 08/16/2015 - 20:59:32: "mp_timelimit" = "5"
L 08/16/2015 - 20:59:32: "cash_team_loser_bonus" = "1400"
L 08/16/2015 - 20:59:32: "sv_deadtalk" = "0"
L 08/16/2015 - 20:59:32: "cash_player_rescued_hostage" = "1000"
L 08/16/2015 - 20:59:32: "sv_waterfriction" = "1"
L 08/16/2015 - 20:59:32: "sv_competitive_official_5v5" = "0"
L 08/16/2015 - 20:59:32: "sv_steamgroup" = ""
L 08/16/2015 - 20:59:32: "cash_player_killed_enemy_default" = "300"
L 08/16/2015 - 20:59:32: "coop" = "0"
L 08/16/2015 - 20:59:32: "mp_respawnwavetime" = "10.0"
L 08/16/2015 - 20:59:32: "nextlevel" = ""
L 08/16/2015 - 20:59:32: "sv_stopspeed" = "80"
L 08/16/2015 - 20:59:32: "sv_specaccelerate" = "5"
L 08/16/2015 - 20:59:32: "deathmatch" = "1"
L 08/16/2015 - 20:59:32: "tv_enable" = "0"
L 08/16/2015 - 20:59:32: "mp_falldamage" = "0"
L 08/16/2015 - 20:59:32: "mp_teammates_are_enemies" = "0"
L 08/16/2015 - 20:59:32: "mp_roundtime_hostage" = "0"
L 08/16/2015 - 20:59:32: "mp_freezetime" = "6"
L 08/16/2015 - 20:59:32: "sv_accelerate_use_weapon_speed" = "1"
L 08/16/2015 - 20:59:32: "sv_voiceenable" = "1"
L 08/16/2015 - 20:59:32: "sv_bounce" = "0"
L 08/16/2015 - 20:59:32: "mp_disable_respawn_times" = "0"
L 08/16/2015 - 20:59:32: "r_AirboatViewDampenFreq" = "7.0"
L 08/16/2015 - 20:59:32: "mp_weaponstay" = "0"
L 08/16/2015 - 20:59:32: "mp_hostagepenalty" = "10"
L 08/16/2015 - 20:59:32: "tv_advertise_watchable" = "0"
L 08/16/2015 - 20:59:32: "mp_friendlyfire" = "0"
L 08/16/2015 - 20:59:32: "sv_noclipspeed" = "5"
L 08/16/2015 - 20:59:32: "cash_team_hostage_interaction" = "500"
L 08/16/2015 - 20:59:32: "sv_allchat" = "1"
L 08/16/2015 - 20:59:32: "cash_team_win_by_time_running_out_bomb" = "3250"
L 08/16/2015 - 20:59:32: "mp_buy_during_immunity" = "0"
L 08/16/2015 - 20:59:32: "cash_player_killed_enemy_factor" = "1"
L 08/16/2015 - 20:59:32: "r_JeepViewDampenDamp" = "1.0"
L 08/16/2015 - 20:59:32: "mp_c4timer" = "45"
L 08/16/2015 - 20:59:32: "r_AirboatViewDampenDamp" = "1.0"
L 08/16/2015 - 20:59:32: "sv_competitive_minspec" = "1"
L 08/16/2015 - 20:59:32: "sm_nextmap" = ""
L 08/16/2015 - 20:59:32: "sv_max_allowed_net_graph" = "1"
L 08/16/2015 - 20:59:32: "mp_stalemate_at_timelimit" = "0"
L 08/16/2015 - 20:59:32: "sv_footsteps" = "1"
L 08/16/2015 - 20:59:32: "mp_limitteams" = "2"
L 08/16/2015 - 20:59:32: "sv_vote_issue_kick_allowed" = "1"
L 08/16/2015 - 20:59:32: "cash_team_survive_guardian_wave" = "1000"
L 08/16/2015 - 20:59:32: "tv_relaypassword" = ""
L 08/16/2015 - 20:59:32: "mp_teamplay" = "0"
L 08/16/2015 - 20:59:32: "cash_team_terrorist_win_bomb" = "3500"
L 08/16/2015 - 20:59:32: "cash_team_elimination_hostage_map_t" = "1000"
L 08/16/2015 - 20:59:32: "r_JeepViewDampenFreq" = "7.0"
L 08/16/2015 - 20:59:32: "sv_specnoclip" = "1"
L 08/16/2015 - 20:59:32: "sv_friction" = "5.2"
L 08/16/2015 - 20:59:32: "cash_team_win_by_time_running_out_hostage" = "3250"
L 08/16/2015 - 20:59:32: "cash_player_bomb_planted" = "300"
L 08/16/2015 - 20:59:32: "mp_autoteambalance" = "1"
L 08/16/2015 - 20:59:32: "sv_contact" = ""
L 08/16/2015 - 20:59:32: "sv_vote_kick_ban_duration" = "15"
L 08/16/2015 - 20:59:32: "cash_player_bomb_defused" = "300"
L 08/16/2015 - 20:59:32: "mp_roundtime" = "5"
L 08/16/2015 - 20:59:32: "sv_kick_ban_duration" = "15"
L 08/16/2015 - 20:59:32: "cash_team_planted_bomb_but_defused" = "800"
L 08/16/2015 - 20:59:32: "cash_player_killed_hostage" = "-1000"
L 08/16/2015 - 20:59:32: "sv_vote_issue_loadbackup_allowed" = "1"
L 08/16/2015 - 20:59:32: "mp_fraglimit" = "0"
L 08/16/2015 - 20:59:32: "mp_forcerespawn" = "1"
L 08/16/2015 - 20:59:32: "decalfrequency" = "10"
L 08/16/2015 - 20:59:32: "mp_winlimit" = "0"
L 08/16/2015 - 20:59:32: "sv_accelerate" = "5.5"
L 08/16/2015 - 20:59:32: "mp_buy_anywhere" = "0"
L 08/16/2015 - 20:59:32: "sv_gravity" = "800"
L 08/16/2015 - 20:59:32: "sv_password" = ""
L 08/16/2015 - 20:59:32: "cash_team_elimination_hostage_map_ct" = "2000"
L 08/16/2015 - 20:59:32: "cash_team_win_by_hostage_rescue" = "3500"
L 08/16/2015 - 20:59:32: "r_JeepViewZHeight" = "10.0"
L 08/16/2015 - 20:59:32: "cash_team_loser_bonus_consecutive_rounds" = "500"
L 08/16/2015 - 20:59:32: "cash_player_damage_hostage" = "-30"
L 08/16/2015 - 20:59:32: "cash_team_hostage_alive" = "0"
L 08/16/2015 - 20:59:32: "tv_password" = ""
L 08/16/2015 - 20:59:32: "sv_specspeed" = "3"
L 08/16/2015 - 20:59:32: server cvars end
L 08/16/2015 - 20:59:32: Started map "de_dust2" (CRC "2136137933")
Host_NewGame on map de_dust2
L 08/16/2015 - 20:59:32: -------- Mapchange to de_dust2 --------
L 08/16/2015 - 20:59:32: server_cvar: "sm_nextmap" "de_dust2"
CGameEventManager::AddListener: event 'teamplay_win_panel' unknown.
CGameEventManager::AddListener: event 'teamplay_restart_round' unknown.
CGameEventManager::AddListener: event 'arena_win_panel' unknown.
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file gamemodes_server.txt
GameModes_Server.txt, (*gameTypes*), (*mapgroups*), (*mg_bomb_se*), (*maps*), (*de_aztec_se*), (*gungametrbomb*), (*weaponprogression_t*), (*g3sg1*),
GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
ConVarRef room_type doesn't point to an existing ConVar
bot_autodifficulty_threshold_high - 5.0
bot_autodifficulty_threshold_low - -2.0
bot_chatter - normal
bot_defer_to_human_goals - 0
bot_defer_to_human_items - 1
bot_difficulty - 1
bot_quota - 10
bot_quota_mode - normal
bot_allow_grenades - 1
bot_allow_pistols - 1
bot_allow_sub_machine_guns - 1
bot_allow_shotguns - 1
bot_allow_rifles - 1
bot_allow_snipers - 1
bot_allow_machine_guns - 1
sv_auto_adjust_bot_difficulty - 1
sv_bots_get_easier_each_win - 0
sv_bots_force_rebuy_every_round - 0
sv_bots_get_harder_after_each_wave - 0
mp_playercashawards - 1
cash_player_bomb_defused - 300
cash_player_bomb_planted - 300
cash_player_damage_hostage - -30
cash_player_interact_with_hostage - 150
cash_player_killed_enemy_default - 300
cash_player_killed_enemy_factor - 1
cash_player_killed_hostage - -1000
cash_player_killed_teammate - -300
cash_player_rescued_hostage - 1000
cash_player_respawn_amount - 0
cash_player_get_killed - 0
mp_teamcashawards - 1
cash_team_elimination_bomb_map - 3250
cash_team_elimination_hostage_map_t - 1000
cash_team_elimination_hostage_map_ct - 2000
cash_team_hostage_alive - 0
cash_team_hostage_interaction - 500
cash_team_loser_bonus - 1400
cash_team_loser_bonus_consecutive_rounds - 500
cash_team_planted_bomb_but_defused - 800
cash_team_rescued_hostage - 0
cash_team_terrorist_win_bomb - 3500
cash_team_win_by_defusing_bomb - 3250
cash_team_win_by_hostage_rescue - 3500
cash_team_win_by_time_running_out_bomb - 3250
cash_team_win_by_time_running_out_hostage - 3250
cash_team_survive_guardian_wave - 1000
mp_afterroundmoney - 0
mp_buytime - 90
mp_buy_anywhere - 0
mp_buy_during_immunity - 0
mp_startmoney - 800
mp_maxmoney - 16000
sv_buy_status_override - -1
mp_death_drop_defuser - 1
mp_death_drop_grenade - 2
mp_death_drop_gun - 1
mp_deathcam_skippable - 1
mp_defuser_allocation - 0
mp_give_player_c4 - 1
mp_free_armor - 0
mp_molotovusedelay - 15.0
mp_weapons_allow_zeus - 1
mp_weapons_allow_map_placed - 0
mp_weapons_glow_on_ground - 0
mp_ct_default_melee - weapon_knife
mp_ct_default_secondary - weapon_hkp2000
mp_ct_default_primary -
mp_ct_default_grenades -
mp_t_default_melee - weapon_knife
mp_t_default_secondary - weapon_glock
mp_t_default_primary -
mp_t_default_grenades -
mp_buy_allow_grenades - 1
mp_freezetime - 6
mp_force_pick_time - 15
mp_halftime - 0
mp_match_can_clinch - 1
mp_maxrounds - 0
mp_roundtime - 5
mp_roundtime_defuse - 0
mp_roundtime_hostage - 0
mp_timelimit - 5
mp_warmuptime - 30
mp_warmup_pausetimer - 0
mp_halftime_pausetimer - 0
mp_default_team_winner_no_objective - -1
mp_hostagepenalty - 10
mp_solid_teammates - 1
sv_allow_votes - 1
sv_alltalk - 0
sv_deadtalk - 0
sv_ignoregrenaderadio - 0
mp_teammates_are_enemies - 0
mp_damage_scale_ct_body - 1.0
mp_damage_scale_ct_head - 1.0
mp_damage_scale_t_body - 1.0
mp_damage_scale_t_head - 1.0
mp_friendlyfire - 0
ff_damage_reduction_bullets - 0.1
ff_damage_reduction_grenade - 0.25
ff_damage_reduction_grenade_self - 1
ff_damage_reduction_other - 0.25
mp_limitteams - 2
spec_freeze_panel_extended_time - 0.0
spec_freeze_time - 5.0
mp_forcecamera - 1
mp_respawn_immunitytime - 4.0
mp_respawn_on_death_t - 0
mp_respawn_on_death_ct - 0
mp_display_kill_assists - 1
mp_use_respawn_waves - 0
mp_respawnwavetime_ct - 10.0
mp_respawnwavetime_t - 10.0
mp_randomspawn - 0
mp_randomspawn_los - 1
mp_radar_showall - 0
mp_force_assign_teams - 0
sv_gravity - 800
sv_accelerate - 5.5
sv_stopspeed - 80
sv_airaccelerate - 12
sv_wateraccelerate - 10
sv_waterfriction - 1
sv_friction - 5.2
sv_bounce - 0
sv_maxvelocity - 3500
sv_maxspeed - 320
mp_ggprogressive_round_restart_delay - 15.0
mp_ggtr_bomb_defuse_bonus - 1.0
mp_ggtr_bomb_detonation_bonus - 1.0
mp_ggtr_bomb_pts_for_flash - 4
mp_ggtr_bomb_pts_for_he - 3
mp_ggtr_bomb_pts_for_molotov - 5
mp_ggtr_bomb_pts_for_upgrade - 2.0
mp_ggtr_bomb_respawn_delay - 0.0
mp_ggtr_end_round_kill_bonus - 1
mp_ggtr_halftime_delay - 0.0
mp_ggtr_last_weapon_kill_ends_half - 0
sv_arms_race_vote_to_restart_disallowed_after - 0
mp_guardian_special_kills_needed - 10
mp_guardian_special_weapon_needed - awp
mp_guardian_player_dist_min - 1300
mp_guardian_player_dist_max - 2000
mp_randomspawn_in_bombsite - -1
bot_custom_strat -
mp_hostages_spawn_force_positions -
mp_hostages_spawn_same_every_round - 1
mp_guardian_bot_money_per_wave - 800
sv_disable_show_team_select_menu - 0
mp_hostages_max - 2
Executing dedicated server config file
L 08/16/2015 - 20:59:32: server_cvar: "sv_password" "***PROTECTED***"
Server logging enabled.
L 08/16/2015 - 20:59:32: Log file closed
Server logging data to file logs/L188_040_164_212_27015_201508162059_001.log
L 08/16/2015 - 20:59:32: Log file started (file "logs/L188_040_164_212_27015_201508162059_001.log") (game "/home/Steam/Games/csgo/02_training/02_resilient/csgo") (version "6102")
Server logging enabled.
L 08/16/2015 - 20:59:32: Log file closed
Server logging data to file logs/L188_040_164_212_27015_201508162059_002.log
L 08/16/2015 - 20:59:32: Log file started (file "logs/L188_040_164_212_27015_201508162059_002.log") (game "/home/Steam/Games/csgo/02_training/02_resilient/csgo") (version "6102")
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
L 08/16/2015 - 20:59:32: server_cvar: "cash_player_bomb_defused" "200"
L 08/16/2015 - 20:59:32: server_cvar: "cash_player_bomb_planted" "200"
L 08/16/2015 - 20:59:32: server_cvar: "cash_player_interact_with_hostage" "300"
L 08/16/2015 - 20:59:32: server_cvar: "cash_player_killed_enemy_default" "200"
L 08/16/2015 - 20:59:32: server_cvar: "cash_player_killed_enemy_factor" "0.5"
L 08/16/2015 - 20:59:32: server_cvar: "cash_team_elimination_bomb_map" "2700"
L 08/16/2015 - 20:59:32: server_cvar: "cash_team_elimination_hostage_map_t" "2000"
L 08/16/2015 - 20:59:32: server_cvar: "cash_team_elimination_hostage_map_ct" "2300"
L 08/16/2015 - 20:59:32: server_cvar: "cash_team_loser_bonus" "2400"
L 08/16/2015 - 20:59:32: server_cvar: "cash_team_loser_bonus_consecutive_rounds" "0"
L 08/16/2015 - 20:59:32: server_cvar: "cash_team_planted_bomb_but_defused" "200"
L 08/16/2015 - 20:59:32: server_cvar: "cash_team_terrorist_win_bomb" "2700"
L 08/16/2015 - 20:59:32: server_cvar: "cash_team_win_by_defusing_bomb" "2700"
L 08/16/2015 - 20:59:32: server_cvar: "cash_team_win_by_hostage_rescue" "3000"
L 08/16/2015 - 20:59:32: server_cvar: "cash_team_win_by_time_running_out_hostage" "2000"
L 08/16/2015 - 20:59:32: server_cvar: "cash_team_win_by_time_running_out_bomb" "2700"
L 08/16/2015 - 20:59:32: server_cvar: "mp_freezetime" "5"
L 08/16/2015 - 20:59:32: server_cvar: "mp_friendlyfire" "1"
L 08/16/2015 - 20:59:32: server_cvar: "mp_maxrounds" "15"
L 08/16/2015 - 20:59:32: server_cvar: "mp_roundtime" "3"
L 08/16/2015 - 20:59:32: server_cvar: "mp_roundtime_hostage" "2"
L 08/16/2015 - 20:59:32: server_cvar: "mp_roundtime_defuse" "2.25"
L 08/16/2015 - 20:59:32: server_cvar: "mp_timelimit" "0"
L 08/16/2015 - 20:59:32: server_cvar: "sv_alltalk" "1"
Stopping 0 worker threads
Starting 1 worker threads
1 threads. 836,706 ticks
exec: couldn't exec gamemode_casual_server.cfg
PrecacheScriptSound 'carpet.stepleft' failed, no such sound script entry
PrecacheScriptSound 'carpet.stepright' failed, no such sound script entry
PrecacheScriptSound 'atv_impact_medium' failed, no such sound script entry
Commentary: Could not find commentary data file 'maps/de_dust2_commentary.txt'.
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Error parsing BotProfile.db - unknown attribute 'Rank'
Initializing Steam libraries for secure Internet server
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 730
dlopen failed trying to load:
/root/.steam/sdk32/steamclient.so
with error:
/root/.steam/sdk32/steamclient.so: cannot open shared object file: No such file or directory
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Setting breakpad minidump AppID = 740
Logging into anonymous gameserver account.
exec: couldn't exec sourcemod/sourcemod.cfg
Connection to Steam servers successful.
Public IP is 188.40.164.212.
Assigned anonymous gameserver Steam ID [A:1:3707724801(5782)].
VAC secure mode is activated.
GC Connection established for server version 202, instance idx 1
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Hier die cfg die icheingebunden hab:
Code:
// Server config
sv_cheats 1
mp_limitteams 0
mp_autoteambalance 0
mp_roundtime 60
mp_roundtime_defuse 60
mp_maxmoney 60000
mp_startmoney 60000
mp_freezetime 0
mp_buytime 9999
mp_buy_anywhere 1
mp_solid_teammates 1
sv_infinite_ammo 1
sv_kick_ban_duration 0
mp_autokick 0
ammo_grenade_limit_total 5
bot_kick
mp_warmup_end
//Practice
sv_grenade_trajectory 1
sv_grenade_trajectory_time 10
sv_showimpacts 1
sv_showimpacts_time 10
mp_restartgame 1
Die gamemodes_server.txt:
Code:
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt
"GameModes_Server.txt"{"gameTypes"{"classic"{"gameModes"{
/////////////////////////////////////////
// COMPETITIVE
/////////////////////////////////////////
"competitive"{
"maxplayers" "11" // Note that maxplayers doesn't go in the convar block.
// Another way to set maxplayers is to add -maxplayers_override XX to the cmd line.
"exec"
{
// Any config files listed here will be executed after the ones in gamemodes.txt.
"exec" "resilient-training.cfg"
}
"mapgroupsMP" // List of mapgroups valid for this game mode ( competitive )
{
"mg_bomb_se" ""
}
}
/////////////////////////////////////////
// CASUAL
/////////////////////////////////////////
"casual"{
"maxplayers" "30"
"exec"
{
"exec" "resilient-training.cfg"
}
"mapgroupsMP" // List of mapgroups valid for this game mode ( casual )
{
"mg_bomb_se" ""
}
}}}"gungame"{"gameModes"{
/////////////////////////////////////////
// ARMS RACE
/////////////////////////////////////////
"gungameprogressive"{
"maxplayers" "10"
// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "server_last.cfg"
}
"mapgroupsMP"
{
"mg_armsrace" ""
}
"weaponprogression_ct"
{
"deagle" { "kills" "5" }
"awp" { "kills" "5" }
"knifegg" { "kills" "1" }
}
"weaponprogression_t"
{
"deagle" { "kills" "5" }
"awp" { "kills" "5" }
"knifegg" { "kills" "1" }
}
/////////////////////////////////////////
// DEMOLITION
/////////////////////////////////////////
"gungametrbomb"
{
"maxplayers" "10"
// These are the configs that get executed when a game mode of this type is created
"exec"
{
"exec" "server_last.cfg"
}
"mapgroupsMP"
{
"mg_demolition" ""
}
"weaponprogression_ct"
{
"m4a1" { "kills" "1" }
"awp" { "kills" "1" }
"Scar20" { "kills" "1" }
}
"weaponprogression_t"
{
"ak47" { "kills" "1" }
"awp" { "kills" "1" }
"g3sg1" { "kills" "1" }
}
}}}}
//////////////////////////////////////////////////////////////////////////////////////////////
// Map groups
//
// To use a mapgroup, it needs to be defined in a keyvalues
// block such as the example below, as well as listed in the
// 'mapgroupsMP' block within the game mode that will run it,
// such as the example above.
//
// Then launch the server with '+mapgroup MAPGROUPNAME'
//
// Example:
//
// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se
//
//
// Check the developer wiki for updated community info
// https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
//////////////////////////////////////////////////////////////////////////////////////////////
"mapgroups"
{
"mg_bomb_se" // mapgroup definition
{
"name" "mg_bomb_se"
"maps"
{
"de_dust_se" ""
"de_dust2_se" ""
"de_nuke_se" ""
"de_train_se" ""
"de_inferno_se" ""
"de_aztec_se" ""
}
}
}
}
Das Impacts, no clip und sv_cheats funktionierte
das andere nicht
Ich hab schon versch dinge versucht wie z.b. die cfgs über die konsole zu laden aber ging auch nicht
Vielleicht kann mir ja wer von euch helfen.
Danke im Voraus
Thomas