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Also der server lief, habe dann eventscripts installiert, jetzt startet er nicht mehr.

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Auto detecting CPU Using default binary: ./srcds_linux Server will auto-restart if there is a crash. INFO: Located steam: ../steam Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Updating 'Counter-Strike Source Shared Content' from version 121 to version 123 8.73% downloading ../css/cstrike/bin/server.dll 22.97% downloading ../css/cstrike/bin/server.dylib 42.10% downloading ../css/cstrike/bin/server.so 50.99% downloading ../css/cstrike/materials/models/items/cs_gift.vmt 51.23% downloading ../css/cstrike/materials/models/items/cs_gift.vtf 51.23% downloading ../css/cstrike/materials/vgui/achievements/collect_gifts.vmt 51.24%  downloading ../css/cstrike/materials/vgui/achievements/collect_gifts.vtf 51.24% downloading ../css/cstrike/materials/vgui/achievements/collect_gifts_bw.vmt 51.24% downloading ../css/cstrike/materials/vgui/achievements/collect_gifts_bw.vtf 51.26% downloading ../css/cstrike/models/items/cs_gift.dx80.vtx 51.27% downloading ../css/cstrike/models/items/cs_gift.dx90.vtx 51.28% downloading ../css/cstrike/models/items/cs_gift.mdl 51.28% downloading ../css/cstrike/models/items/cs_gift.phy 51.29% downloading ../css/cstrike/models/items/cs_gift.sw.vtx 51.37% downloading ../css/cstrike/models/items/cs_gift.vvd 51.78% downloading ../css/cstrike/resource/cstrike_brazilian.txt 52.41% downloading ../css/cstrike/resource/cstrike_bulgarian.txt 52.87% downloading ../css/cstrike/resource/cstrike_czech.txt 53.55% downloading ../css/cstrike/resource/cstrike_danish.txt 54.23% downloading ../css/cstrike/resource/cstrike_dutch.txt 54.57% downloading ../css/cstrike/resource/cstrike_english.txt 55.25% downloading ../css/cstrike/resource/cstrike_finnish.txt 55.94% downloading ../css/cstrike/resource/cstrike_french.txt 56.64% downloading ../css/cstrike/resource/cstrike_german.txt 57.33% downloading ../css/cstrike/resource/cstrike_italian.txt 57.93% downloading ../css/cstrike/resource/cstrike_japanese.txt 58.53% downloading ../css/cstrike/resource/cstrike_korean.txt 59.14% downloading ../css/cstrike/resource/cstrike_koreana.txt 59.82% downloading ../css/cstrike/resource/cstrike_norwegian.txt 60.50% downloading ../css/cstrike/resource/cstrike_portuguese.txt 61.03% downloading ../css/cstrike/resource/cstrike_romanian.txt 61.71% downloading ../css/cstrike/resource/cstrike_russian.txt 62.30% downloading ../css/cstrike/resource/cstrike_schinese.txt 62.97% downloading ../css/cstrike/resource/cstrike_swedish.txt 63.56% downloading ../css/cstrike/resource/cstrike_tchinese.txt 64.21% downloading ../css/cstrike/resource/cstrike_thai.txt 64.22% downloading ../css/cstrike/resource/modevents.res 64.24% downloading ../css/cstrike/scripts/game_sounds.txt 64.37% downloading ../css/cstrike/sound/items/gift_drop.wav 64.41% downloading ../css/cstrike/sound/items/gift_pickup.wav 64.41% downloading ../css/cstrike/steam.inf Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Updating 'Counter-Strike Source Linux Dedicated Server' from version 5 to version 6 65.21% downloading ../css/bin/datacache.so 66.36% downloading ../css/bin/dedicated.so 71.12% downloading ../css/bin/engine.so 71.20% downloading ../css/bin/libsteam_api.so 71.62% downloading ../css/bin/libtier0.so 71.88% downloading ../css/bin/libtier0_s.so 72.26% downloading ../css/bin/libvstdlib.so 72.84% downloading ../css/bin/libvstdlib_s.so 75.28% downloading ../css/bin/materialsystem.so 76.73% downloading ../css/bin/replay.so 76.89% downloading ../css/bin/scenefilecache.so 77.10% downloading ../css/bin/shaderapiempty.so 77.44% downloading ../css/bin/soundemittersystem.so 91.68% downloading ../css/bin/steamclient.so 96.71% downloading ../css/bin/studiorender.so 100.00% downloading ../css/bin/vphysics.so HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 392 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227165737_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227165738_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 16:57:38 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 369 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227165807_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227165807_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 16:58:07 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Retrying in 30 seconds. . . Retrying in 30 seconds. . . Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 361 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227165940_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227165940_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 16:59:41 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Retrying in 30 seconds. . . Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 376 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170045_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170045_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:00:45 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 371 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170116_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170116_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:01:16 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Retrying in 30 seconds. . . Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 376 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170230_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170230_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:02:30 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 368 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170256_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170256_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:02:56 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 371 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170326_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170326_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:03:26 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Retrying in 30 seconds. . . Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 376 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170440_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170440_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:04:40 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 370 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170512_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170513_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:05:13 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Retrying in 30 seconds. . . Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 376 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170616_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170617_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:06:17 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 372 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170646_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170646_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:06:46 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 372 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170712_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170712_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:07:12 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 372 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170747_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170747_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:07:47 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 370 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170815_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170815_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:08:16 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Retrying in 30 seconds. . . Retrying in 30 seconds. . . Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 361 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170948_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227170948_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:09:49 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 372 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227171018_1.dmp ./srcds_run: line 372: 5368 Segmentation fault $HL_CMD Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:10:18 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 372 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227171052_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227171052_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:10:52 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 373 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227171144_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227171144_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:11:44 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 371 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227171211_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227171211_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:12:11 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 372 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227171241_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227171241_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:12:41 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 368 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227171306_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227171306_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:13:06 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale semaphore last operated on by process 13963 with name 0eBlobRegistryMutex_EE6355E11AB01EBACAF85FD02356EAFE removing stale semaphore last operated on by process 13963 with name 0eBlobRegistrySignal_EE6355E11AB01EBACAF85FD02356EAFE Checking/Installing 'Counter-Strike Source Shared Content' version 123 Checking/Installing 'Base Source Shared Models' version 4 Checking/Installing 'Base Source Shared Sounds' version 4 Checking/Installing 'Base Source Shared Materials' version 8 Checking/Installing 'Counter-Strike Source Linux Dedicated Server' version 6 HLDS installation up to date CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 373 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps Running a benchmark to measure system clock frequency... Finished RDTSC test. To prevent the startup delay from this benchmark, set the environment variable RDTSC_FREQUENCY to 1861.000000 on this system. This value is dependent upon the CPU clock speed and architecture and should be determined separately for each server. The use of this mechanism for timing can be disabled by setting RDTSC_FREQUENCY to 'disabled'. Using breakpad minidump system Using breakpad crash handler Console initialized. Game.dll loaded for "Counter-Strike: Source" Setting breakpad minidump AppID = 240 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Installing breakpad exception handler for appid(240)/version(4659) [EventScripts] Loading Mattie's EventScripts Beta 2.1.1.366... [EventScripts] Failure in getting the filesystem interfaces we need. Failed to load plugin "addons/mattie_eventscripts" [EventScripts] shutting down... [EventScripts] shut down successfully. maxplayers set to 16 Unknown command "r_decal_cullsize" "sv_password" = "" notify - Server password for entry into multiplayer games Network: IP 92.51.163.29, mode MP, dedicated Yes, ports 27015 SV / 27005 CL PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227171336_1.dmp success = no error: Failed to open/read local data from file/application PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20111227171337_2.dmp success = no error: Failed to open/read local data from file/application Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem Tue Dec 27 17:13:37 CET 2011: Server restart in 10 seconds Updating server using Steam. Checking bootstrapper version ... Updating Installation removing stale

Hey,

Zitat:
Failed to load plugin "addons/mattie_eventscripts"

Da stimmt i-was nicht. Ordner hochgeladen/Wird er angezeigt?

Grüße

meld dich per icq oder pn bei mir.. kann dir per teamviewer fix helfen
Dank slix gehts Smile vergebe noch admin rechte für meinen server Smile
per pn melden Wink
IP: 92.51.163.29:27015
Plugin Wünsche per PN
Immer gerne dafür offen das der server gepusht wird von usern hier Smile

wie gesgat admin rechte können per pn vergeben werden ;D
Referenz-URLs