CSGO Server startet keine Workshopmap +- Sponsor-Board.de (https://www.sponsor-board.de) +-- Forum: Community (/forumdisplay.php?fid=56) +--- Forum: Hilfe (/forumdisplay.php?fid=102) +---- Forum: Linux-Server (/forumdisplay.php?fid=105) +---- Thema: CSGO Server startet keine Workshopmap (/showthread.php?tid=52014) |
CSGO Server startet keine Workshopmap - skilfin - 15.11.2014 16:05 Hey, also hab da ein kleines Problem mit dem Workshopsystem von CSGO. Seit gestern startet er keine Map mehr aus dem Workshopsystem. Server hatte sich aufgehangen und haben via SM die mapchangen wollen ging nicht, haben ihn dann manuell neugestartet seit dem ist es leider niocht mehr möglich .... hab den Server schon komplett neuinstalliert und mit den Workshopparametern gestartet. Er lädt alle maps runter! Nur startet er sie nicht! OS: Debian 3.2.63-2+deb7u1 x86_64 Wäre dankbar für ein wenig Unterstützung. Danke vorab. Schönes Wochenende greetz € ganz vergessen zu sagen bis gestern also bevor er sich beim mapchange aufgehangen hatte lief alles einwandfrei! Startparameter: Zitat: ./srcds_run -game csgo +hostport 28015 -console -maxplayers_override 32 -usercon -tickrate 128 +game_type 0 +game_mode 0 +host_workshop_collection 261212758 +workshop_start_map 338434637 -authkey 5729D0015585D9523CF926F88F8CF6D7
Zitat: ./srcds_run: 32: ./srcds_run: pushd: not found
./srcds_run: 35: ./srcds_run: popd: not found WARNING: No map specified! Defaulting to de_dust Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/home/steam/climb/bin:/home/steam/climb:/home/steam/climb/bin: #Using breakpad minidump system Using breakpad crash handler # #Console initialized. #Loading VPK file hashes for pure server operation. #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #CGameEventManager::AddListener: event 'player_connect' unknown. #CGameEventManager::AddListener: event 'player_disconnect' unknown. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools. Server is hibernating [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. maxplayers set to 64 Unknown command "cl_bobamt_vert" Unknown command "cl_bobamt_lat" Unknown command "cl_bob_lower_amt" Unknown command "cl_viewmodel_shift_left_amt" Unknown command "cl_viewmodel_shift_right_amt" Unknown command "cl_teamid_min" Unknown command "cl_teamid_max" Unknown command "cl_teamid_overhead" Unknown command "cl_teamid_overhead_maxdist" sh: 1: ifconfig: not found ---- Host_NewGame ---- Host_NewGame on map de_dust L 11/15/2014 - 15:53:08: -------- Mapchange to de_dust -------- CGameEventManager::AddListener: event 'teamplay_win_panel' unknown. CGameEventManager::AddListener: event 'teamplay_restart_round' unknown. CGameEventManager::AddListener: event 'arena_win_panel' unknown. GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). ConVarRef room_type doesn't point to an existing ConVar bot_autodifficulty_threshold_high - 5.0 bot_autodifficulty_threshold_low - -2.0 bot_chatter - normal bot_defer_to_human_goals - 0 bot_defer_to_human_items - 1 bot_difficulty - 1 bot_quota - 10 bot_quota_mode - normal bot_allow_grenades - 1 bot_allow_pistols - 1 bot_allow_sub_machine_guns - 1 bot_allow_shotguns - 1 bot_allow_rifles - 1 bot_allow_snipers - 1 bot_allow_machine_guns - 1 mp_playercashawards - 1 cash_player_bomb_defused - 300 cash_player_bomb_planted - 300 cash_player_damage_hostage - -30 cash_player_interact_with_hostage - 150 cash_player_killed_enemy_default - 300 cash_player_killed_enemy_factor - 1 cash_player_killed_hostage - -1000 cash_player_killed_teammate - -300 cash_player_rescued_hostage - 1000 cash_player_respawn_amount - 0 cash_player_get_killed - 0 mp_teamcashawards - 1 cash_team_elimination_bomb_map - 3250 cash_team_elimination_hostage_map_t - 1000 cash_team_elimination_hostage_map_ct - 2000 cash_team_hostage_alive - 0 cash_team_hostage_interaction - 500 cash_team_loser_bonus - 1400 cash_team_loser_bonus_consecutive_rounds - 500 cash_team_planted_bomb_but_defused - 800 cash_team_rescued_hostage - 0 cash_team_terrorist_win_bomb - 3500 cash_team_win_by_defusing_bomb - 3250 cash_team_win_by_hostage_rescue - 3500 cash_team_win_by_time_running_out_bomb - 3250 cash_team_win_by_time_running_out_hostage - 3250 mp_afterroundmoney - 0 mp_buytime - 90 mp_buy_anywhere - 0 mp_buy_during_immunity - 0 mp_startmoney - 800 mp_maxmoney - 16000 mp_death_drop_defuser - 1 mp_death_drop_grenade - 2 mp_death_drop_gun - 1 mp_deathcam_skippable - 1 mp_defuser_allocation - 0 mp_give_player_c4 - 1 mp_free_armor - 0 mp_molotovusedelay - 15.0 mp_weapons_allow_zeus - 1 mp_weapons_allow_map_placed - 0 mp_weapons_glow_on_ground - 0 mp_ct_default_melee - weapon_knife mp_ct_default_secondary - weapon_hkp2000 mp_ct_default_primary - mp_ct_default_grenades - mp_t_default_melee - weapon_knife mp_t_default_secondary - weapon_glock mp_t_default_primary - mp_t_default_grenades - mp_buy_allow_grenades - 1 mp_freezetime - 6 mp_force_pick_time - 15 mp_halftime - 0 mp_match_can_clinch - 1 mp_maxrounds - 0 mp_roundtime - 5 mp_roundtime_defuse - 0 mp_roundtime_hostage - 0 mp_timelimit - 5 mp_warmuptime - 30 mp_warmup_pausetimer - 0 mp_halftime_pausetimer - 0 mp_default_team_winner_no_objective - -1 mp_hostagepenalty - 10 mp_solid_teammates - 1 sv_allow_votes - 1 sv_alltalk - 0 sv_deadtalk - 0 sv_ignoregrenaderadio - 0 mp_teammates_are_enemies - 0 mp_damage_scale_ct_body - 1.0 mp_damage_scale_ct_head - 1.0 mp_damage_scale_t_body - 1.0 mp_damage_scale_t_head - 1.0 mp_friendlyfire - 0 ff_damage_reduction_bullets - 0.1 ff_damage_reduction_grenade - 0.25 ff_damage_reduction_grenade_self - 1 ff_damage_reduction_other - 0.25 mp_limitteams - 2 spec_freeze_panel_extended_time - 0.0 spec_freeze_time - 5.0 mp_forcecamera - 1 mp_respawn_immunitytime - 4.0 mp_respawn_on_death_t - 0 mp_respawn_on_death_ct - 0 mp_display_kill_assists - 1 mp_use_respawn_waves - 0 mp_respawnwavetime_ct - 10.0 mp_respawnwavetime_t - 10.0 mp_randomspawn - 0 mp_randomspawn_los - 1 mp_radar_showall - 0 mp_force_assign_teams - 0 sv_gravity - 800 sv_accelerate - 5.5 sv_stopspeed - 80 sv_airaccelerate - 12 sv_wateraccelerate - 10 sv_waterfriction - 1 sv_friction - 5.2 sv_bounce - 0 sv_maxvelocity - 3500 sv_maxspeed - 320 mp_ggprogressive_round_restart_delay - 15.0 mp_ggtr_bomb_defuse_bonus - 1.0 mp_ggtr_bomb_detonation_bonus - 1.0 mp_ggtr_bomb_pts_for_flash - 4 mp_ggtr_bomb_pts_for_he - 3 mp_ggtr_bomb_pts_for_molotov - 5 mp_ggtr_bomb_pts_for_upgrade - 2.0 mp_ggtr_bomb_respawn_delay - 0.0 mp_ggtr_end_round_kill_bonus - 1 mp_ggtr_halftime_delay - 0.0 mp_ggtr_last_weapon_kill_ends_half - 0 sv_arms_race_vote_to_restart_disallowed_after - 0 Executing dedicated server config file exec: couldn't exec server.cfg exec: couldn't exec gamemode_casual_server.cfg PrecacheScriptSound 'atv_impact_medium' failed, no such sound script entry Commentary: Could not find commentary data file 'maps/de_dust_commentary.txt'. Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Error parsing BotProfile.db - unknown attribute 'Rank' Initializing Steam libraries for secure Internet server [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 730 Forcing breakpad minidump interfaces to load Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Looking up breakpad interfaces from steamclient Calling BreakpadMiniDumpSystemInit Logging into anonymous gameserver account. Connection to Steam servers successful. Assigned anonymous gameserver Steam ID [A:1:4126330880(4842)]. VAC secure mode is activated. GC Connection established for server version 144, instance idx 1 File id 222330963 not found. Probably removed from workshop File id 279117776 not found. Probably removed from workshop File id 292217800 not found. Probably removed from workshop File id 293690850 not found. Probably removed from workshop File id 296278336 not found. Probably removed from workshop File id 297831907 not found. Probably removed from workshop
RE: CSGO Server startet keine Workshopmap - Sky001 - 15.11.2014 16:34 Code: [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Das hier solltest du überprüfen, denn die SteamAPI hat was mit dem Workshop zutun. Wenn der den Prozess nicht finden kann ist das mal schnell und einfach gesagt relativ schlecht für deinen Server. Code: File id 222330963 not found. Probably removed from workshop
RE: CSGO Server startet keine Workshopmap - phenomax - 15.11.2014 16:48 Zitat: [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
RE: CSGO Server startet keine Workshopmap - skilfin - 15.11.2014 16:58 Sky001 schrieb: Code: [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Das hier solltest du überprüfen, denn die SteamAPI hat was mit dem Workshop zutun. Wenn der den Prozess nicht finden kann ist das mal schnell und einfach gesagt relativ schlecht für deinen Server. Code: File id 222330963 not found. Probably removed from workshop
skilfin schrieb: hab den Server schon komplett neuinstalliert und mit den Workshopparametern gestartet. Er lädt alle maps runter! Nur startet er sie nicht!
phenomax schrieb: Zitat: [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll.
RE: CSGO Server startet keine Workshopmap - Sky001 - 15.11.2014 17:03 EDIT:grad gesehen das phenomax es schon geschrieben hat was ich posten wollte ~post kann gelöscht werden RE: CSGO Server startet keine Workshopmap - skilfin - 15.11.2014 17:13 So nochmal einen Nachtrag, was mich stutzig macht ist folgendes. Er sagt direkt in der Konsole Zeile 3 das keine map spezifiert ist. (rot makiert) SteamAPI Abgleich macht er erst viele Zeilen später?! (grün markiert) Ist das so normal?! ./srcds_run: 32: ./srcds_run: pushd: not found ./srcds_run: 35: ./srcds_run: popd: not found WARNING: No map specified! Defaulting to de_dust Server will auto-restart if there is a crash. LD_LIBRARY_PATH=/home/steam/climb/bin:/home/steam/climb:/home/steam/climb/bin: #Using breakpad minidump system Using breakpad crash handler # #Console initialized. #Loading VPK file hashes for pure server operation. #Game.dll loaded for "Counter-Strike: Global Offensive" #CGameEventManager::AddListener: event 'server_pre_shutdown' unknown. #CGameEventManager::AddListener: event 'game_newmap' unknown. #CGameEventManager::AddListener: event 'finale_start' unknown. #CGameEventManager::AddListener: event 'round_start' unknown. #CGameEventManager::AddListener: event 'round_end' unknown. #CGameEventManager::AddListener: event 'difficulty_changed' unknown. #CGameEventManager::AddListener: event 'player_connect' unknown. #CGameEventManager::AddListener: event 'player_disconnect' unknown. #GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom). Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools. Server is hibernating [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. RE: CSGO Server startet keine Workshopmap - Sky001 - 15.11.2014 17:22 Ich weiß nicht ob das genauso ist wie in Garrys Mod aber bei GMod lädt man ja erstmal alles ausm Workshop runter mit einer Vorgegebenen Map wie Flatgrass bzw. bei dir de_dust oder andere. Dann solltest du GMA Dateien im Addons Ordner haben. Diese kannst du Extrahieren und die BSP Map Datei bekommen. Die muss in den /maps/ Ordner und dann trägst du das ganze in deine Start Datei ein. Also falls du nur die Maps von dem Workshop brauchst, lade die auf deinen PC runter, extrahiere die GMA Dateien und lade die BSP Dateien in den Maps Ordner deines Servers hoch. Deine User laden sich ja soweit ich das vestanden habe sowieso vom Workshop runter. (Sorry wenn ich was überlesen habe ) RE: CSGO Server startet keine Workshopmap - skilfin - 15.11.2014 19:55 Danke an alle die versucht haben zu helfen, habs nun umgebaut und gehe auf fast DL. Wenn jm. zufällig einen fast DL zum mitusen hat wäre ich dankbar wenn ich ihn mitnutzen könnte |